This is my quide for succesful NV runs!
First of all don't take it too serious :P
I'm ready to listen your advices because it's important for everyone to listen what others have to say.
Please read the whole quide before posting a reply ^^
Night Valley
Night Valley is good exp for lvl30-39 players. But only when you know what you are doing.
There is always chance of death and doing things wrong will be fatal.
Making a PartyWhen forming a NV party make sure you have atleast one OHS (tank) and one healer in a team.
This will make things go a lot easier. Other 4 spots are for damage dealers or for a second healer or possible for a second tank.
You can do runs with less than 6 people but in my opinion more ppl more fun.
Soul Mates in the same party helps if they remember to use SM heal.
Having different DD classes in the party is adviced - every party buff is helpful.
Always use item auto share to make game fair for everyone.
Know Your SurroundingsNV consist of 8 rooms and some of them are hard for low level parties.
Sometimes taking only lower level mobs can be the best way gain experience.
This map shows good rounds for different parties:
BLUE round consist only low lvl mobs. There is low chance of death.
All our clan tanks and healers are able to train here
RED lines consist of higher lvl mobs. Tank should be level 35+ and healer have full 2nd job heals. These rooms are a lot harder! Rushing will lead to death! You can do RED rounds without bosses by staying near the walls in boss rooms.
ORANGE circles shows where bosses are. Do NOT rush to bosses before you have cleaned the room.
Bosses are NOT good exp. Chance of death is high and they take longer to kill than other mobs.
In North Valley there are different kind of mobs.
Click spoiler for more info
- Spoiler:
Snider/ SoulBreaker:
- Use magic attack from range
- Hits hard on tanks
- Should be taken down first as these have low HP
- Archers job to take them down, if there is no archer - spear, 2h or tank can kill them
- bad exp
Sledge Imp:
- easy and fast to kill
- even mages can take them down alone, just spamm skills
- bad exp
General/Bad Imp:
- Should be easy monster
- Takes some time to kill but tank usually can keep agro well
- Hits hard on mages and rangers but melee classes should be safe for few hits
- Can flee from the battle
- Great exp for 30-35 party
normal AmmonWriter:
- easy and fast to kill
- even mages can take them down alone, just spamm skills
- bad exp
bad/ general AmmonWriter:
- Hits hard on all dd classes
- Tank needs to keep agro - should be easy task
- Great exp
bad/ general BoltRolls:
- Hits hard on all dd classes
- Tank needs to keep agro - should be easy task
- Great exp for 35-39 party
General Horses:
- Hits hard on tank and really hard on DDs
- Tank needs to keep agro - should be easy
- Great xp
Bad/General Luminant:
- Hits hard on all dd classes
- Mages can do insane damage to lumis
- Good defense against physical damage
- Tank needs to keep agro - hard task
Ninja Mushrooms! (bugged mobs) :
- Can whipe out the whole team
- Everyone should protect healer from them
- Only luck can keep team alive every time these attack
TankingTank is the leader of the party.
It's tanks job to find mobs which are safe to kill with the team.
If you don't know the healer you are partying with start with low level mobs. Those give good exp anyway.
Good gear is adviced in NV. Hero set is the best option. It costs a lot but makes job easier for both you and healer.
Even with a good gear stay away from Vortex Entrance room (North Eastern corner) if you don't have a good healer and great DDs.
Tanks job is to keep all monster attacking himself and not DD classes or worse - a healer.
Key skills to keep agro:
- Splinter Effect
- Provoke
- Weakened Area
- Any OHS attack skill - your choice
- Wild Provoke
- Charge
Click spoiler for more info
- Spoiler:
1. Splinter - use it all time!
It\'s must for any tank. There is no downsides using it but it has 30second cooltime.
Wait the cooltime before rushing to a next group of mobs if you think you can't keep agro of mobs by using other skills.
2.Provoke - Mages life depents on it
It's must for any tank. It's best agro managment skill tank can have!
Using Provoke to another mob and chancing your main attacks to another works well. Usually you can keep both mobs attacking you this way and by the time someone steals agro 20 seconds cooltime has already gone and you are ready to use Provoke again.
Provoke can be used from range - nice bonus.
3.Weakened Area - Many advantages
It's good skill and worth as you are forced to use points in Last survivor tree to get splinter.
Lowers your enemys attack speed making healers job easier.
But best thing is its _area_ effect! Means when your splinter is on cooltime you still have chance to save party from random mobs.
I\'m using this skill a lot. Its fast to cast and DDs can see it. It works like a signal.
4.OHS attack skill - Not as needed as you would first suspect
Splinter works only when using normal attacks. When you are attacking group of mobs you will do more damage by splinter than using other skills.
Spamming skills is one way to keep agro.
Good choices for attack skills are Fatal Blow, Strike Down and Repeated Hit. But its totally up to you which ones you want.
Also getting ''Threat'' skill is must.
5.Wild Provoke - 5 minutes cooltime
You can't rely on this skill but it saves in situations where everyone is getting hit.
Use it in boss fights and random mobs attacks.
6.Charge - two edged sword
Don't use it for random rushes! Healer can't keep up to you and whole team will be in danger.
When used right it\'s one of the best skills. Stunning opponent and making you move fast from place to place.
Only cost 1 point so definetely not a waste.
Organize your hotkeys! This is more important than you might first think. Here is my example of skillbars:
This works for me. Keep HP potions always ready, 16k pots can keep me alive for one group. You can never know when Healer is going to disconnect.
Buffing in the middle of NV can get random Ninjas in the move thats the reason you should keep some attack skills in buff tab too.
Keeping splinter in the main tab is adviced so you can see the cooltime all the time.
Find your own good placements for skills! Also I\'m missing an important one: Bow. It's used to draw monsters. Sorry for not using it ;-;
Damage DealersYour job is to take down mobs as fast as possible without making every monster of the area attack yourself.
Easiest way to avoid being attacked is use singe target attacks for first to let tank create some agro to himself.
But this won't work if you are not sharing target with the tank.
Target Share:
Click spoiler for more info
- Spoiler:
Right Click Tank on the party list and click Share Target
Small Sword Icon will show the player you are sharing target with
But this alone is not enough.
You need to set shortkey for Target Share.
Open Options by pressing Esc.
Click Short Key -tab and search Share Target from Party and Common Functions
Click NONE and press F to set it as a hotkey for target share
Now you are able to share target by pressing F.
Try to keep up in tanks speeds. He might be chancing target rapidly..
After few seconds good tank sould have attracted enough agro and you can start spamming aoe skills.
Being a DD can be hard as your life depends on Tank&Healer. But it's only the game. There is death. Live with it. The game is full of bugs and clitches that may kill part of the party. There are skills for mages, archers and melees that can safe in emergencies if you are afraid of death.
So try not to whine without reason.
HealingThis is hardest job of them all but here some advices:
Don\'t be shy to say your opinion about others.
If team is moving too fast or you can't keep up healing shout party to stop.
Asking tanks HP and defense/ looking his or her gear will help you foresee a bit about the run.
Pay attention to teams buffs and if you see some important buffs missing open your mouth.
Silent healer is not the best healer.
Taking Down the BossesBosses are easy when done right with a good party.
Bosses are also fun to kill and you can get crystals which are needed to summon Black Eagle.
Thats enough reason to try kill them when ever you feel like it.
And of course bosses give exp too.
Requirements for Boss party:
Click spoiler for more info
- Spoiler:
- Tank has enough defense
- Tank is able to keep agro of all monsters
- Healer has atleast full second job heals
- 2nd healer is very much adviced
- Enough DD power for fast killing speed
Advisable order:
Click spoiler for more info
- Spoiler:
- Clean boss room from surrounding monsters
- Tank check splinter/wild provoke cooltime
- Wait for everyones buffs
- Ask healer if ready
- Tank will take the lead
- Snider must be killed first
- Horse is good to kill next
- Kill the boss after all other mobs in group have been whiped
- Pick the reward
- Congratulations nice teamwork
Credits:Thank you
Ariel for being my tank
Thank you
Trivia for everything else
Please read text and if you find typos, spelling errors or grammar mistakes pass them here.
Of course all suggestions and other corrections are welcome too
I will write your name under Credits ^^
Thank you for your time - See you in Game